{-# OPTIONS --type-in-type #-}
module BouncingBall where
open import NeilPrelude
open import Real renaming (_<,_ to _<_)
open import Bool renaming (_∧_ to _&&_)
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Acceleration = ℜ
Velocity = ℜ
Height = ℜ
Ball = Height × Velocity
postulate g : Acceleration
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detectImpact : Ball → Bool
detectImpact (h , v) = h <= O
negateVel : Ball → Ball
negateVel (h , v) = (h , negate v)
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